Just as straightforward as the other Atoll, with no ore near the "horseshoe" ends - Player 1 and 2 spawns - and getting more dense closer to the middle of the path between players (pathway 100% checked with tree tool). Very long travel distance grants save early game. Unlike expectations from previous Atoll, the trees are relatively rare, so in the mid-game all the carbon mining will get high movement with overly stretched territories if including islands with trees, and so the air units get an even higher superiority with easy eco harassment.